Hooked on Games

As an avid gamer and game designer I feel that I have some credentials when it goes into commentating on the available smattering of content out there. At this stage in my life my free time is already fairly delegated, so when it comes to choosing which games I play it's a 50/50 split between [...]

Illuminare Level Screengrabs

I've got a couple images here inside of our multiplayer level for Illuminare. The multiplayer was designed to be inside of our eventual single player world and when it came to level designing we tried to make it as multipurpose as possible. Large colorful trees, crystals, and elements of our "magic-punk" styling are plentiful in [...]

Illuminare 2D Art Dump

In the Fall of 2012 after graduating college at RMCAD, myself and several other students began a little idea that we called Project Wiin. Although the game, team, and locations have changed, we've maintained our original vision: to try and create a game that we wanted to play. Elements like story, art, and teamwork were at [...]